Message.reply_game()¶
- Message.reply_game()¶
Bound method reply_game of
Message
.Use as a shortcut for:
await client.send_game( chat_id=message.chat.id, game_short_name="lumberjack" )
Example
await message.reply_game("lumberjack")
- Parameters:¶
game_short_name (
str
) – Short name of the game, serves as the unique identifier for the game. Set up your games via Botfather.quote (
bool
, optional) – IfTrue
, the message will be sent as a reply to this message. If reply_to_message_id is passed, this parameter will be ignored. Defaults toTrue
in group chats andFalse
in private chats.disable_notification (
bool
, optional) – Sends the message silently. Users will receive a notification with no sound.reply_to_message_id (
int
, optional) – If the message is a reply, ID of the original message.business_connection_id (
str
, optional) – Business connection identifier. for business bots only.allow_paid_broadcast (
bool
, optional) – Pass True to allow the message to ignore regular broadcast limits for a small fee; for bots.reply_markup (
InlineKeyboardMarkup
, optional) – An object for an inline keyboard. If empty, one ‘Play game_title’ button will be shown automatically. If not empty, the first button must launch the game.
- Returns:¶
On success, the sent
Message
is returned.- Raises:¶
RPCError – In case of a Telegram RPC error.