set_game_score()¶
- Client.set_game_score()¶
Set the score of the specified user in a game.
Usable by Users Bots
- Parameters:¶
user_id (
int
|str
) – Unique identifier (int) or username (str) of the target chat. For your personal cloud (Saved Messages) you can simply use “me” or “self”. For a contact that exists in your Telegram address book you can use his phone number (str). You can also use user profile link in form of t.me/<username> (str).score (
int
) – New score, must be non-negative.force (
bool
, optional) – Pass True, if the high score is allowed to decrease. This can be useful when fixing mistakes or banning cheaters.disable_edit_message (
bool
, optional) – Pass True, if the game message should not be automatically edited to include the current scoreboard.chat_id (
int
|str
, optional) – Unique identifier (int) or username (str) of the target chat. For your personal cloud (Saved Messages) you can simply use “me” or “self”. For a contact that exists in your Telegram address book you can use his phone number (str). Required if inline_message_id is not specified.message_id (
int
, optional) – Identifier of the sent message. Required if inline_message_id is not specified.
- Returns:¶
Message
|bool
– On success, if the message was sent by the bot, the edited message is returned, True otherwise.
Example
# Set new score await app.set_game_score(user_id, 1000) # Force set new score await app.set_game_score(user_id, 25, force=True)